The nightclub players adventure into will be made of floors. Every 3 floors there will be a Boss Room. Floors that aren't a Boss Room will consist of 3 Regular Combat and Special Rooms. The dungeon will have 15 floors.

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The first room the player encounters when starting a run of the game will always be a Regular Combat Room.

Door System

Before entering a room, the player will be given 3 options of rooms and will have to choose one to go into. The options of rooms presented and their rewards will be randomly generated.

The rooms will vary between Regular Combat Rooms (80% chance), Shop Rooms (10% chance) and Shrine Rooms (10% chance).

The rewards could either be extra Gold, extra Experience or extra Equipment.

Before a Boss Room the player is given only 1 option, the one leading to the Boss Room.

(Input Randomness Research)

Enemies

After every Boss Battle the family of enemies will change to one that hasn't appeared during that run. There is no specific order for the family of enemies that the player will encounter in any given run.