On-hit effects are effects that will happen when the player attacks.
- Additional Damage: Attacks will deal X additional damage of a specific type.
- Life Gain: Attacking unit will heal X amount per attack.
- Life Leech: Attacking unit will heal and subtract from the enemy X amount per attack.
- Mana Gain: Attacking unit will restore X amount of mana per attack.
- Mana Leech: Attacking unit will restore and subtract from the enemy X amount of mana per attack.
- Mana Burn: Attacking unit will subtract X amount of mana from the enemy per attack.
On-hit effects will frequently be present on weapons and rarely show up on equipment. There could be more than 1 on-hit effect per item.
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