For the second family of enemy types, we had chosen to use was beasts such as werewolves. (A mix between humans and wolves). These enemies will feature human like bodies with wolf features, mainly appearing on the face.

As you can see, my original sketch displays how a typical werewolf character in the game will look. However, with the addition of colours and other accessories, they should fit more into the Night Club / Medieval theme that we are trying to go for.